Changelog
Every plugin's changes, newest first.
1 Nov 2026
Oracle0.7.3.2
- Its icon is an eye
Astral1.182.0.0- Import parts with a warning start unticked, Import waits for the warnings
- Imported loadouts switch once the switch to the profile is confirmed
- A .astral the warnings cannot be read from is not taken in
- Warnings name a plugin's folder by its adapter, read Chat and QoL files in any folder, and list dlls and odd version files
- A .astral with a file name ending in a dot or space is refused
- A file nested over 256 levels is refused instead of crashing the game
- Captures never carry a tester's repository address
Astral1.181.0.0- A plugin's files in a .astral land only where that plugin has files
- Mods install only into a folder of Penumbra's mod directory
- Imports refuse names Windows drops or reserves, and a .astral naming Astral's own folders
- The bus takes requests from this game session only
- Update the app starts only the desktop app itself
- A game HUD part writes only the game's own files of your characters
- Oracle's replay settings and a plugin's local settings stay yours when a profile is applied
AstralUI2.8.0.140
- Backups only under a version number.
- Import strings past 4 MB, or inflating past 16 MB, refused.
- Imported profiles keep this install's font and texture folders, font sizes 1 to 200.
- Fonts and bar textures read from local drives only.
- Profile names that are not file names refused.
- HUD layouts outside 1 to 4 ignored.
- Auras: label decimals capped at 6.
- Auras: import strings past 8 MB, or inflating past 64 MB, refused.
- No debug symbols shipped.
QoL1.11.7.0
- Aliases: the aliases and removed commands stay on this machine, out of loadouts and profiles
- Repair: auto repair stays on this machine, as do the binds' marks cleared on death
- Databars: at most 16 bars and 64 buttons a bar
Stats0.2.66.0
- Saved pulls: a file with no header in its first 4 MB is refused
- Cast database: a castdb.json another install wrote is not sent as this one's
- No debug symbols in the release zip
Oracle0.7.3.0
- Replays: trimming the replay folder to the newest replays deletes only replay logs
Chat1.30.5.0
- Pattern rules match without backtracking, lookarounds and backreferences count as invalid
- Caps on windows, tabs, rules and keywords, history settings kept to their sliders
- The background image is a name in the shared media folder, never a path
- Item links from chat are checked against the game's items and relinked afresh
- Conversation tabs cap at 16, further tells show inline
- Day text logs kept 90 days
Hotbars1.26.6.0
- Bars: a slot a file or loadout names is kept only when the game has it
- Bars: at most 64 bars, 4,096 slot sets and 1,024 key bindings
31 Oct 2026
Oracle0.7.2.0
- Its own icon
AstralUI2.8.0.139
- Its own icon.
Stats0.2.65.0
- Its own icon
Hotbars1.26.5.0
- Its own icon
Chat1.30.4.0
- Its own icon
QoL1.11.6.0
- Its own icon
Astral1.180.0.0- /astral get <code> brings in a profile from astralxiv.app
- Get by code on Profiles, Import
- Astral's plugin repository is astralxiv.app
- The desktop app's download page is on astralxiv.app
Astral1.179.2.0- Imports refuse a .astral that would write a file outside its folder
Astral1.179.1.0- Imports, Browse installs and updates refuse a .astral unzipping to over 100 MB
- Files and AstralUI profile strings over 64 MB unzipped are refused too
Astral1.179.0.0- Exports and shared themes name no character, folder or local setting
- Imports put plugin folders and your character's slots back in place
- Imports and Browse installs warn of what a collection does
- An update bringing new warnings waits for you
AstralUI2.8.0.137
- Profiles and import strings only read AstralUI's own types.
- Auras: settings files and import strings only read the auras' own types.
30 Oct 2026
Astral1.178.0.0- AstralUI 2.8.0.135's settings, its new ones at their defaults in imports
- AstralUI's GCD circle border follows the theme like its other borders
AstralUI2.8.0.135
- Settings: GCD circle border colour and thickness.
- Settings: dispel mark colour on uncropped status icons.
- Settings: job colour opacities for party cooldown bars.
- Settings: gap to the edge for plates kept on screen.
- Settings: the unused partly filled bar colour removed.
- HUD previews, the tank stance outline and job colour cooldown bars take the theme's panel, bar and border colours.
- DelvUI's old settings window, grid and HUD drag mode removed, an old profile holding the grid still loading.
- Auras: the GCD trigger works for Pictomancer and Viper.
- Astral framework data 1.7.0.0.
Astral1.177.0.0- Other plugins' settings show their choices as dropdowns and their framework settings as groups
- Setting names split at numbers: Cone 2 Enabled
- Undo puts a removed setting back where it stood
- Faster settings search, and a faster load on a big install
Astral1.176.0.0- Settings and macro options: shorter names
- Imports and notes name AstralUI's and Oracle's settings as they do now
- Astral framework 1.55.0.0: long setting names cut to their column, shown whole on hover
Astral1.175.0.0- AstralUI 2.8.0.133's settings, its new ones at their defaults in imports
Oracle0.7.1.0
- Boss modules and radar: no second Recenter button at the foot
- Astral framework 1.55.0.0: long setting names cut to their column, shown whole on hover
AstralUI2.8.0.133
- Settings: icon colour while recharging for party cooldowns and party frame cooldowns.
- Settings: fill direction for party cooldown bars.
- Settings: tooltip max width.
- Settings: the cooldown bar's unused background colour hidden.
- Settings: no tooltips switch, it turned nothing off.
- Settings: two unused HUD options removed.
- Settings: tracked cooldowns no longer grow their saved file at every load.
- Settings: the Pictomancer palette's state no longer saved.
- Settings: a grid left on from DelvUI no longer draws.
- Auras: a bar entry's visibility tab sets hidden until learned and hidden by its look.
Stats0.2.64.0
- Settings: shorter names
- Astral framework 1.55.0.0: long setting names cut to their column, shown whole on hover
Hotbars1.26.4.0
- Settings: shorter names
- Astral framework 1.55.0.0: long setting names cut to their column, shown whole on hover
Chat1.30.3.0
- Settings: shorter, clearer names
- Astral framework 1.55.0.0: long setting names cut to their column, shown whole on hover
QoL1.11.5.0
- Repair: clearer settings names
- Astral framework 1.55.0.0: long setting names cut to their column, shown whole on hover
Oracle0.7.0.0
- Settings: clearer, shorter names and help
AstralUI2.8.0.132
- Settings: clearer, shorter names, in sentence case.
- Settings: job gauge bars named as in game.
- Settings: Blue Mage's colours named right.
AstralUI2.8.0.131
- Settings: Switch by job greys each role's jobs while off.
- Settings: every castbar on Castbar, picked from a list.
- Settings: castbars copy their settings and look from each other.
- Settings: MP ticker moved to Other Bars.
- Settings: parts turned off no longer show in previews.
- Settings: status picker for status filters.
- Auras: the picked group outlined on the HUD.
- Auras: preview the picked group on the HUD, its job only.
- Hide Default Job Gauges hides Reaper's and Sage's too.
- Nameplates: Honorific titles read once a second, no errors without Honorific.
AstralUI2.8.0.130
- Settings: Frames tabs in a new order.
- Settings: Job and Other Bars is now Resource and Cast Bars.
- Settings: your castbar and mana bar moved to Resource and Cast Bars.
- Settings: Unit Frames' Player shows your frame alone.
- Settings: MP ticker beside your mana bar, experience bar on its own tab.
- Settings: previews show everything and hold still while Live is off.
- Settings: HUD sample plates spread out, clear of castbars.
29 Oct 2026
Astral1.174.0.0- Moves in the Editor no longer reload AstralUI
- AstralUI keeps edits with its settings window open
- The Editor draws auras bars whole, framed by their max width and height
- Import: hidden suite parts stay hidden in AstralUI, a frame's auras follow their frame
- Import: the enemy list castbar, the kick tracker, friendly plates, a small party and dispels as the suite has them
- Import: the plates' mouseover highlight, aura timers kept on, a line on why job gauges stay on
- Astral framework data 1.6.0.0
AstralUI2.8.0.129
- Settings: previews leave out parts turned off.
- Settings: plate arrows only on the target preview.
- Settings: plate previews show only real icons.
- Settings: upload bar textures from a file.
- Settings: bar textures preview in a colour of your pick.
- Settings: Arrow Textures page, an image per side.
- Settings: imports preview on the HUD before Import.
- Settings: import errors in plain words.
- Auras: icon width and height set apart.
- Auras: a bar's page sets its icon size.
- Auras: bars take a max width and height.
- Auras: the strip outlines a bar's bounds.
- Auras: an entry's style tab is View.
- Auras: kit reminders take the bar's icon size.
- Astral framework data 1.6.0.0.
AstralUI2.8.0.128
- Settings: no sideways scrolling.
- Settings: Job and Other Bars under a heading of their own.
- Settings: Look, Appearance, Visibility and HUD under Other.
- Settings: nameplates as Enemies, Allies and General.
- Settings: a page's view picked from a dropdown in the middle of its strip.
- Settings: copy all or only the look from another view, under the preview.
- Settings: previews show attached parts, switchable.
- Settings: settings a switch turns off show greyed.
- Settings: a part turned off previews greyed.
- Auras: Every Aura shows whole names, cut ones on hover.
- Auras: Every Aura opens on the job's section of the bar.
- Auras: one job filter for Auras and Every Aura.
- Auras: settings behind an off switch show greyed.
- Auras: a hidden group's preview shows greyed.
- Auras: strip picks on a bar stay picked.
- Auras: modes and kits follow a job change.
Astral1.173.1.0- Import: Oracle's kind marks stay off, BigWigs' spell indicators a line in the report
Oracle0.6.2.0
- Radar: a right click on a menu over it stays the menu's
Oracle0.6.1.0
- Debug, replay and the other tool windows at the settings size, no longer growing with the game's UI scale
Astral1.173.0.0- Oracle 0.6 on the Astral framework: its windows in the editor beside the other Astral plugins', their pins kept
- An import's pictures land when it is applied too
Astral1.172.3.0- Modify: the error note tries again on a click, hides on a right click
- Quest list: a click on a menu over it stays the menu's
- Astral framework 1.54.0.0: menus stay off the bar or window that opened them, nested notes line up with their settings
Stats0.2.63.0
- Meters: a click on a menu over a docked meter no longer moves it
- Astral framework 1.54.0.0: menus stay off the bar or window that opened them, nested notes line up with their settings
Hotbars1.26.3.0
- Bars: a click on a bar's menu no longer reaches the slot under it
- Astral framework 1.54.0.0: menus stay off the bar or window that opened them, nested notes line up with their settings
QoL1.11.4.0
- Bars: a menu over a bar keeps its clicks and tooltips
- Screen note: font size +0 by default, an untouched +9 becomes +0
- Astral framework 1.54.0.0: menus stay off the bar or window that opened them, nested notes line up with their settings
AstralUI2.8.0.126
- Settings: Player Auras page for your buffs, debuffs and custom effects.
- Settings: previews bring far parts close instead of shrinking.
- Settings: choices never cut their text.
- Settings: tracked cooldowns in two columns, with a filter and search.
- Settings: party and enemy list previews show one frame by default.
- Settings: Other Bars greys what its switch turns off, no General.
- Settings: cast list and kick tracker preview toggles.
- Settings: the enemy plate preview's target toggle turns off, its parts follow the target size.
- Auras: a dragged aura lifts out of its bar, a switch fades it in place instead.
Oracle0.6.0.0
- Windows and settings on the Astral framework 1.53.0.0
- Timer bars, notices and countdown in the theme's HUD font and colors
- Timer bars: font, text sizes, outline, shadow, texture, border, alignment, offsets, icon size and place, kind marks, overlap, growing in place
- Notices: fonts, outlines and shadows per kind, alignment, newest at the bottom, ability icons, names in job colors
- Countdown: font, outline, shadow, tenths
- Countdown rows, icon alerts for debuffs on you and a timeline track
- Cast counts on timers and notices
- Radar and hints placed like the other windows, pre-fight hints as a dialog
- One settings window, also inside Astral
- `/oracle lock` and `/oracle unlock` for the windows
Astral1.172.2.0- Oracle's settings in lower case, as Oracle writes them after its own settings update, read and edit
- Editor: a plugin whose settings do not read is left out, the rest drawn
Astral1.172.1.0- Quest list: the groups' Order column fits the drag handle
- Astral framework 1.53.0.0: drag a list's three-dot handle to move an item
Stats0.2.62.0
- All windows: moving a window keeps every dock on its window
- Astral framework 1.53.0.0: drag a list's three-dot handle to move an item
Hotbars1.26.2.0
- Groups: the member rows fit the drag handle
- Astral framework 1.53.0.0: drag a list's three-dot handle to move an item
Chat1.30.2.0
- Bar buttons' Order column and tabs fit the drag handle
- Astral framework 1.53.0.0: drag a list's three-dot handle to move an item
QoL1.11.3.0
- Readouts: stats listed in the order they show
- Databars' Order column and Readouts' stats fit the drag handle
- Astral framework 1.53.0.0: drag a list's three-dot handle to move an item
Astral1.172.0.0- Auras: bars with a section per job, drawn by their looks, as AstralUI 2.8.0.122 draws them
- Imports make each Cooldown Manager bar one auras bar
- Astral data 1.5.0.0 and game 1.11.0.0
- Needs Astral 0.210.0 or later
Astral1.171.0.0- Game windows a quarter smaller, the old 75 % is the new 100 %
- Game windows: a size picked before keeps its pixels
Chat1.30.1.4
- Builds with Astral framework 1.52.0.0
Astral1.170.0.0- AstralUI: a sidebar group of its own, a row per category, its pages as tabs
AstralUI2.8.0.123
- Settings: nameplates have a page for each kind, tabs in Astral's companion.
- Settings: a part's preview brings what it sits in: its plates, its unit, the party or the enemy list.
Astral1.169.2.0- Modify: a plugin's right click menu has no collections or uninstall, Browse keeps them
AstralUI2.8.0.122
- Auras: bars, one group per bar with a section per job.
- Auras: a bar draws its spells' Ready, On cooldown and Active looks, a spell or section can override them.
- Auras: spells not learned yet take no place, the order fills in as you level.
- Auras: a bar's lines: per line, a first line or balanced rows, centred, start or end.
- Auras: New bar, and a bar's page with layout, looks, texts, spells and sections.
- Auras: kits and modes fill and style a bar's job section.
- Astral framework data 1.5.0.0 and game 1.11.0.0.
AstralUI2.8.0.121
- No more changelog, grid or old settings windows, the changelog is under Other.
- HUD text on the default font uses the theme's HUD font and scale.
- Fonts page lists the theme's font.
- Auras: previews show on the HUD, no window of their own.
- Auras: the theme's HUD font by default.
- Auras: Quick Track timer and keybind fonts.
- Auras: group texts take a font, the theme's first.
- Auras: the preview strip fits the group, always centred.
- Auras: size, gap, per row, growth, show or hide and a menu above the preview.
Astral1.169.1.0- EllesmereUI import: overlapping party debuffs and boss auras keep their row
28 Oct 2026
AstralUI2.8.0.119
- Auras: preview at real size, centred.
- Auras: the group picker lists only bars.
- Auras: drag an aura in the preview to reorder or swap it, Escape cancels.
- Auras: spells dragged onto a bar land where the line shows.
- Auras: Auras and Every Aura stay on the same bar.
- Settings: previews stay on while the window is off screen.
- Settings: sample nameplates in the HUD preview.
- Settings: target, target of target and focus frames in the HUD preview with nothing targeted.
- Settings: the HUD preview's party follows Light or Full Party.
- Settings: previews show a few statuses, casts and health that move, with a Live switch.
Astral1.169.0.0- Sidebar: Installed is Modify, /astral modify opens it
- Browse: every known repository from the start
- Browse: a catalogue of Dalamud's repositories alone is read again as Astral loads
AstralUI2.8.0.118
- Auras: bigger preview, filling the strip.
- Auras: group picker with search and a job filter.
- Auras: drag auras in the preview to reorder or move them, a gap shows where they land.
- Auras: spells dragged onto the preview land in the gap.
- Auras: no plus beside the preview.
- Settings: job and role colours follow Astral's theme.
- Settings: show every preview on the HUD.
- Settings: outline the part of the HUD a page sets up.
- Settings: "Group disabled" where a preview's group is off.
AstralUI2.8.0.117
- Settings: preview toggles for shields, casts, dispels, combat, deaths, invulns, ready checks, low health and targets.
- Settings: the job gauge preview shows every job.
- Settings: previews let go when their page closes.
- Fixed: a party cooldown list made with its preview on shows it at once.
Astral1.168.1.0- Editor: undo, redo and Exit put Astral plugins' windows back in game too
- Editor: moving a QoL bar, docked or not, no longer reloads QoL or clears the undo history
- Editor: the minimap and quest list take no click while it is open
QoL1.11.2.0
- Databars: a bar pinned to another stays beside it when Astral's Editor moves both at once
- Astral framework 1.50.0.0: nested settings stand under their parent in its column, one to a line
Astral1.168.0.0- Game windows: text keeps the game's line breaks, the login queue's among them
- Game windows: words on buttons centred
- Dialogs and choice lists: text aligned as the game aligns it
- OK dialogs: text the game changes while up is read again
- Mirrored windows: text where the game puts it in its box, in the colour it has now
- Mirrored windows: icons the game dims dimmed, HQ icons, pictures under the icons they frame
- Mirrored windows: list labels and text boxes read as the game reads them, the drag area left to the frame
- Astral framework 1.50.0.0: nested settings stand under their parent, one to a line
- Astral layout 1.28.0.0: button labels centred, line breaks kept, text placed down its box
Astral1.167.0.0- System menu: Dalamud's lines gone
- Title screen: Astral first in Dalamud's menu, its mark shown while the menu is folded
- Game windows, More: Astral on the title screen
- Browse and Installed: installed plugins' rows tinted, on and off apart
- The picked plugin: Update, Disable or Enable and Collections beside Uninstall
AstralUI2.8.0.116
- Auras: a group picked at the top over a live preview, Ready, On cooldown or Active.
- Auras: click, drag, middle click and + on the preview.
- Auras: find a spell by name or id.
- Auras: the job's spells as tiles by kit, with the game's text.
- Auras: quick modes on a spell, a group or every group of the job.
- Auras: kits as switches in place of the presets.
- Auras: a group's icon and text looks in one place.
- Auras: undo.
- Auras: quick track and keybind look on a page of its own.
- Auras: an edit reaches every picked aura.
AstralUI2.8.0.115
- Settings: rows a unit or kind lacks stay in place, dimmed.
- Settings: All and Some give a value to the other units.
- Settings: Copy from another unit or nameplate kind.
- Settings: profiles, import, fonts and bar textures in rows.
- Settings: window clipping, status filters and tracked cooldowns in rows.
- Settings: a bar beside each colour.
- Settings: HUD unlock, show and hide and the grid left to Astral's editor.
- Settings: the old window's dim and style options gone.
AstralUI2.8.0.113
- Settings: in Astral's companion, a tab per category.
- Settings: auras inside the settings, /aa opens them there.
- Settings: Other holds profiles, import, fonts, bar textures and the changelog.
- Settings: previews and page actions inside each page.
- Settings: party frames and party cooldowns one page each.
AstralUI2.8.0.112
- Settings: new window in Astral's look, pages by what they draw.
- Settings: a live preview of the page at the top, click a part for its settings.
- Settings: a unit's frame, mana bar, castbar and statuses on one page.
- Settings: nameplates by kind, job gauges by role and job.
- Settings: main settings first, the rest under More options.
- Settings: search every page from the sidebar.
- Settings: reset and export per page, unlock and show the HUD in the header.
- Castbar and who's talking icons stay visible next to game windows.
Astral1.166.0.0- Auras: AstralUI's since AstralUI 2.8.0.110, read again in place after an apply
- Auras: edits go straight into AstralUI
- Job gauges: read the auras while AstralUI is loaded
- Says Auras where it said AstralAuras
- Needs Astral 0.205.0 or later
Chat1.30.1.0
- A new line no longer redraws every line on screen for three frames, and smooth scrolling keeps them too
- Bar buttons and their counts cost less each frame
- Chat keybinds are asked only where a key or button is set
- Menus keep their lines while open
Stats0.2.61.0
- Saving a pull no longer stalls a frame
- A burst of log lines is spread over frames
- The party and the enemies are read less often out of combat
- The Live Casts strip is built again only when something happened
- Bar texts are laid out again only when they changed
Astral1.165.7.0- Editor: its overlay and bar stop on repeated errors instead of taking the frame down, said in /xllog
- Macros: the game's macro names are compared before anything is made
- Settings pages: rows out of view do no work
Astral1.165.6.0- Editor: the Elements tab draws the rows in view alone
- Browse and Installed: the rows' texts are measured once
The newest 80. Pick a plugin above for more of its own.
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