Stats changelog

Details!-style damage meter.

Version
0.2.66.1
Updated
1 Nov 2026
Dalamud API
15
Needs
IINACT

1 Nov 2026

  1. 0.2.66.0

    • Saved pulls: a file with no header in its first 4 MB is refused
    • Cast database: a castdb.json another install wrote is not sent as this one's
    • No debug symbols in the release zip

31 Oct 2026

  1. 0.2.65.0

    • Its own icon

30 Oct 2026

  1. 0.2.64.0

    • Settings: shorter names
    • Astral framework 1.55.0.0: long setting names cut to their column, shown whole on hover

29 Oct 2026

  1. 0.2.63.0

    • Meters: a click on a menu over a docked meter no longer moves it
    • Astral framework 1.54.0.0: menus stay off the bar or window that opened them, nested notes line up with their settings
  2. 0.2.62.0

    • All windows: moving a window keeps every dock on its window
    • Astral framework 1.53.0.0: drag a list's three-dot handle to move an item

28 Oct 2026

  1. 0.2.61.0

    • Saving a pull no longer stalls a frame
    • A burst of log lines is spread over frames
    • The party and the enemies are read less often out of combat
    • The Live Casts strip is built again only when something happened
    • Bar texts are laid out again only when they changed
  2. 0.2.60.0

    • Look, Icons: the header's buttons and the mode select's views take your own picture, a game icon or a glyph
    • Astral framework 1.46.0.0: icon pickers, Naowh's art comes with the framework

27 Oct 2026

  1. 0.2.59.0

    • Text follows the screen height under the System scale
    • Astral framework 1.41.0.0: text and settings windows follow the screen height

26 Oct 2026

  1. 0.2.58.0

    • The Astral logo as its icon
  2. 0.2.57.0

    • settings: windows go to a new pull, the wait after a pick
    • settings: ticks with their action's icon
    • settings: the death recap's reach and events
    • settings: boss rules and the interrupt overlap window
    • settings: cancels and casts nobody stopped in interrupt windows
    • settings: hide at a summoning bell, notice time, tooltip sources
    • settings: chart zoom and scroll per wheel notch, value lines, shades
    • settings: mode select view height, gap and narrowest width
    • settings: total bar, list height, recap HP bar, gap after an inset icon
    • settings: tooltip line and value gaps, header opacity
    • settings: breakdown sidebar width, target rows, block fill, overheal inlay
    • settings: lane gap, name column, picked lane, cast bars, colour strip
    • settings: timer padding and grey, stun alert background
    • the replay plays at the Playback speed as set
    • Encounter lists follow the pets row, the sidebar the job icon row
    • paddings follow the theme's spacing
    • stun alert: the Size row takes heights under 120
  3. 0.2.56.0

    • named Stats: settings, pulls and the cast database start fresh, astral framework 1.37.0.0

25 Oct 2026

  1. 0.2.55.0

    • tooltip: the outline in screen pixels at any scale
    • Astral framework 1.35.0.0: text outline and shadow in screen pixels at any scale
  2. 0.2.53.0

    • mode select: names, Replay, Encounter, Current and Overall end in dots when they do not fit
    • mode select: its icons stay inside a narrow panel
    • Astral framework 1.32.0.0: crisp outlined and shadowed text, long texts cut with dots
  3. 0.2.52.0

    • a renamed or deleted layout updates every kind of content set to it
    • Live Casts opens centred at every scale

24 Oct 2026

  1. 0.2.50.0

    • a stack dragged in the game snaps to the edges as one and stays on screen
    • one ring around a stack while it moves
    • Astral framework 1.31.0.0
  2. 0.2.49.0

    • saved pulls list their pulls again
    • the run summary shows its rows
  3. 0.2.48.0

    • rows at 0 hidden again, healing windows and spell lists too
    • Show rows at 0 per window
    • Astral framework 1.30.1.0

23 Oct 2026

  1. 0.2.47.0

    • /meter lock and unlock: every meter window, the combat timer and the stun alert
    • /meter alone opens and closes the settings; an unknown word prints the usage
    • unlocked windows: right click for a menu with Lock first; meter windows show whatever their Show says
    • Where rows for meter windows, the combat timer and automatic saves
    • stun alert: the text fills its box and fades in with the theme; Background is the theme's HUD panel
    • stun alert: its size in 4K pixels; a box placed before keeps its size on screen
    • combat timer and Live Casts: Panel rows over the theme's HUD panel; an old timer background is kept
    • combat timer: 1:02:03 past an hour
    • saved pulls scroll smoothly with hundreds of files
    • Delete in the pull menus takes a second click; Clear and Reset wait the theme's confirm time
    • short amounts read 2K and 1.23K outside the bars' text tags; spans 4.2s and 1m 30s
    • dim and faint text, interruptible casts, procs and jobs in the theme's colours
    • the timeline, deaths list and HP bar follow the scale below 4K; the replay costs less a frame
    • font rows list Theme first; text sizes in points as every plugin's, old sizes drawn the same
    • the saved pulls and run summary windows open at their first size at every scale
    • Astral framework 1.30.0.0

22 Oct 2026

  1. 0.2.46.0

    • outline thickness from the theme, thicker on big text
    • a shadow under outlined text when the theme has one
    • opacity rows in percent
    • the cast database notice points at /meter, Cast database
    • Astral framework 1.29.0.0

19 Oct 2026

  1. 0.2.45.0

    • a window's Out of combat, In a party and Hide when mounted are kept after a reload
  2. 0.2.44.0

    • run summary: a completed duty with a row per party member, at once or after the loot rolls
    • /meter summary opens the last one
  3. 0.2.43.0

    • splits: each boss's kill time in the run against your saved runs of the duty, in the Encounter view
  4. 0.2.42.0

    • combat timer window: the pull's time, free or docked to a meter window
    • between pulls the last pull's time if asked, greyed if asked
  5. 0.2.41.0

    • Astral framework 1.28.0.0: snap reach, resize edges and tooltip distance in screen pixels at any scale
    • replay and timeline tips are made once while hovered
    • a little less memory per pull
  6. 0.2.40.0

    • Settings manager: New and Reset, from a fresh meter

14 Oct 2026

  1. 0.2.39.0

    • a stack of docked windows unlocks and moves from any of its windows
    • a hidden window leaves no gap in its stack; one hidden at the bottom leaves its place to the next
  2. 0.2.38.0

    • windows show in Astral's layout studio by name, with their docks
    • Astral framework 1.24.0.0: settings pages and placed windows listed for Astral
  3. 0.2.37.0

    • rDPS, nDPS, aDPS and cDPS as damage views, after FFLogs: what the group's buffs added moves to the buff's owner, crit and direct hit rate buffs by expected value, DoT ticks as snapshotted
    • Shields Given, Shields Absorbed and Shields Expired as healing views, with the shields in the breakdown's healing spells
    • the Auras tab shows the damage each buff added; the replay's buff lane lists Astral.Data's buffs
  4. 0.2.36.0

    • Settings manager page: loadouts of the meter's settings per character, job and role, shared as text; the server address and known characters stay on this machine
    • cooldowns, action sets, tick potencies and content types from Astral.Data
    • kept text and text runs from the framework
    • Astral framework 1.23.0.0: one font search order for every plugin; HUD colours and sizes under Appearance
  5. 0.2.35.0

    • Code ready for API 16: names and zone ids read as both levels read them
    • Astral framework 1.22.0.0: the newest framework loaded polls the style files and skins Dalamud for all

9 Oct 2026

  1. 0.2.34.0

    • the windows' settings are two pages that show in Astral too: All windows, with every window's shown, view and pull, and Window, one window's tabs under a picker
    • a window's settings button lands on its Window page
  2. 0.2.33.0

    • layouts: every window as it is, saved by name, switched by content, role and pull; duty profiles and the per-window view switches are gone
    • the windows listed in the settings sidebar, a page of tabs each, the stun alert among them
    • one Shown switch per window; commands take a window's name
    • /meter layout <name>, /meter reset reloads the layout in use, a Layouts action for the mode select
    • Pulls, Saved pulls and Cast database pages; the developer switches on General

8 Oct 2026

  1. 0.2.32.0

    • a fresh install is aki's setup: damage and healing over the overall window bottom left, overall bottom right, live casts top right, the breakdown ready, the stun alert placed
    • settings and looks are read as they are; the steps that carried old files forward are gone
    • a fresh install scales with the screen height from 1440
  2. 0.2.31.0

    • font sizes stand off the theme's text size: rows +2, lists -4, tooltip -2, breakdown -1, mode select -4 as shipped
    • Astral framework 1.19.0.0: Naowh text size 12
  3. 0.2.30.0

    • the look's sizes are 4K pixels: drawn as shipped at scale 1.5, smaller on smaller screens
    • Astral framework 1.18.0.0: Font size under Scale moves every text in the meter; tall fonts at their own size again

7 Oct 2026

  1. 0.2.26.0

    • Breakdown: Encounter view, a pull's damage taken, enemies, raises, interrupts and deaths at a glance
    • Mode select: Encounter opens the last pull in it, as does /meter encounter
    • Breakdown: tabs and view buttons tighten in a narrow window

6 Oct 2026

  1. 0.2.25.0

    • Breakdown and Live casts settings pages hold everything about their window
    • Mode select: Replay opens the last pull in the timeline and stays on it
    • Mode select: Live casts is a dot bottom left, right click for its settings
    • Live Casts shows only while something moves on it, or under the mouse
    • Saved pulls: a click on a run opens the whole run
    • Breakdown: a loaded run lists all its pulls
    • Breakdown window: no border on hover

4 Oct 2026

  1. 0.2.23.0

    • Live Casts: hover a name for buffs and cooldowns
    • A docked window has no lock button
    • Astral framework 1.12.1.0: unlocked border is 1 px
  2. 0.2.22.0

    • New name, Stats: settings and saved pulls start fresh
    • Commands are /meter, /dm and /stats

Undated

  1. 0.2.21.0

    • Mode select is 460 by 320 at scale 1.5 with three rows of views
  2. 0.2.20.0

    • Breakdown marks are gold again, the mode select stays teal
    • Mode select text is smaller, Current and Overall smaller still
    • Breakdown: no text over the table headers, columns no longer overlap in a narrow window
    • The breakdown window can be dragged partly off the screen
    • Astral framework 1.12.0.0
  3. 0.2.18.0

    • Windows no longer stop after an error on load in a debug build
    • A window's error is always logged
  4. 0.2.17.0

    • The meter's original colours, on by default
    • Bars, Colours: one switch for every plugin's colours
    • Looks are picked under Appearance, This plugin
  5. 0.2.16.0

    • Preview shows a sample party
  6. 0.2.15.0

    • Visibility: Always, or only in combat, in duty, outside duty or with the weapon drawn; Hide in PvP
    • Condition lists are gone; a plain "in combat" or "in duty" list carries over, anything else shows always
    • "Always hide" is called Hidden
  7. 0.2.14.0

    • Text on meter windows and the timeline's lines cost less to draw
  8. 0.2.13.0

    • A text anchored to the top of a row sits at its top
    • A list scrolled to its end keeps whole rows
    • Texts sit on whole pixels
  9. 0.2.12.0

    • Pull menu and Quick Select are menus; Delete asks in a submenu
    • Lists, menus and tooltips stay on screen; Escape closes the mode select
  10. 0.2.11.0

    • Stun alert: moves and resizes like the other windows and stays on screen
  11. 0.2.10.0

    • Windows are held to the nearest screen corner; saved positions carry over
    • Unlocked windows: accent border, resize from any edge or corner, a drag is saved at once
    • Click through applies once the window is locked
    • Live Casts grows the way its page says; a strip of columns keeps its width
  12. 0.2.9.0

    • Settings are saved half a second after a change, off the game's thread
    • The settings file is pluginConfigs/Stats.json now; the old one is read once and left alone
    • A file that cannot be read is kept as a copy
  13. 0.2.8.0

    • A part that keeps failing stops and says so in the settings; a zone change starts it again
    • Astral's monitor counts the combat log, the cast database and saved pulls
  14. 0.2.7.0

    • The Changelog page is gone
    • "Fill under the raid line" is gone; it did nothing
  15. 0.2.6.0

    • No fonts are shipped any more; fonts already in the Fonts folder stay
    • Manifest and readme reworded
  16. 0.2.5.0

    • Breakdown tables have a scrollbar; the wheel scrolls the table under the mouse
    • A sort arrow moves with the click
    • No hover tint on the open player's bar
    • A folded group's arrow points right
    • Tooltips draw over everything, in the style's text font
    • Appearance, This plugin: the preset row is gone until that page is redone
  17. 0.2.4.0

    • Live Casts: bars slide out after a pull ends instead of vanishing
    • Live Casts: a pull that starts meanwhile keeps them, each player on their lane
  18. 0.2.3.0

    • Header background: none, the panel or the header surface, with an opacity; none by default
    • docs/COLOURS.md: the original colours on Astral's palette and roles, with a theme to try
  19. 0.2.2.0

    • The mode select is Details' menu at the style's scale; its page has Scale, Columns, Width and Font
    • A window whose height fits the rows cannot be resized vertically; the Placement page has Width and Height rows
    • The pinned timeline popout is a window of the usual order, not over every window
    • Appearance, This plugin: the preset is back beside the look
  20. 0.2.1.0

    • Unlocked windows drag and resize again
    • A window's position counts from the bottom left of the screen and stays on screen
    • The mode select is sized for 1440p (1.5 on 4K) and opens in its font
    • Tooltips draw over the mode select
  21. 0.2.0.0

    • Built on the Astral framework
    • One look for every window, swapped with the theme; Astral and Naowh built in
    • Colours follow the theme, fonts come from the shared font folders
    • Settings in one window, with the framework's Looks and Appearance pages
    • Windows dock to each other
    • Tooltips, the mode select and the timeline popout open over every window
    • Breakdown tables, the saved pulls and the dev window drawn by the framework
    • Settings start fresh; the old file is left alone
    • Gone: the UI scale and layer options, window styles, import and export, the old breakdown layout