QoL changelog

Small parts for the game's UI, each off until you turn it on.

Version
1.11.7.1
Updated
1 Nov 2026
Dalamud API
15

1 Nov 2026

  1. 1.11.7.0

    • Aliases: the aliases and removed commands stay on this machine, out of loadouts and profiles
    • Repair: auto repair stays on this machine, as do the binds' marks cleared on death
    • Databars: at most 16 bars and 64 buttons a bar

31 Oct 2026

  1. 1.11.6.0

    • Its own icon

30 Oct 2026

  1. 1.11.5.0

    • Repair: clearer settings names
    • Astral framework 1.55.0.0: long setting names cut to their column, shown whole on hover

29 Oct 2026

  1. 1.11.4.0

    • Bars: a menu over a bar keeps its clicks and tooltips
    • Screen note: font size +0 by default, an untouched +9 becomes +0
    • Astral framework 1.54.0.0: menus stay off the bar or window that opened them, nested notes line up with their settings
  2. 1.11.3.0

    • Readouts: stats listed in the order they show
    • Databars' Order column and Readouts' stats fit the drag handle
    • Astral framework 1.53.0.0: drag a list's three-dot handle to move an item

28 Oct 2026

  1. 1.11.2.0

    • Databars: a bar pinned to another stays beside it when Astral's Editor moves both at once
    • Astral framework 1.50.0.0: nested settings stand under their parent in its column, one to a line
  2. 1.11.1.0

    • Minimap: the parts read the game's map once per load, and only while a part is hidden or a text is on
    • Binds: the mouse is read only while a button is down
    • Cursor: a new cursor shape is copied a frame later and costs that frame less
    • Readouts: the FPS, ping and stat texts cost less each second
    • Screen note: gives the focus back through ImGui's own calls
  3. 1.11.0.0

    • Bars are Databars now, /qol databars opens them, /qol bars still does
    • Astral framework 1.48.0.0: lines to nested settings start at the middle of the row above, switch icons stand centred
  4. 1.10.0.0

    • Bars: each bar takes the theme's colours, a colours theme's or those of the window it is pinned to
    • Bars: the main menu strip under the chat follows Chat's colours
    • Astral framework 1.47.0.0: EllesmereUI's sizes and sidebar glows in the Astral theme
  5. 1.9.0.0

    • Bars: a button's icon can be your own picture, a game icon or a glyph
    • Bars: pictures in pluginConfigs/QoL/icons are copied to pluginConfigs/AstralShared/media once
    • Astral framework 1.46.0.0: icon pickers, Naowh's art comes with the framework

27 Oct 2026

  1. 1.8.0.0

    • Bars, Cursor and Scenario Guide: a switch per part, none for the whole
    • Cursor: Keep Mouse, one switch for the mouse while the camera pans
    • Old settings keep what was on
  2. 1.7.1.0

    • Bars taken from Chat keep its text size
    • Astral framework 1.41.0.0: text and settings windows follow the screen height

26 Oct 2026

  1. 1.7.0.0

    • A part's pages are tabs over the page, the sidebar keeps the parts
    • A part that is off shows its settings greyed
    • No Parts page: each part's switch is on its own pages
    • Reminders: class and job quests, moved from Astral
    • Astral framework 1.39.0.0: lines under nested settings, outlined colour swatches
  2. 1.6.1.0

    • The Astral logo as its icon
  3. 1.6.0.1

    • Module pages and switches in Astral's companion
    • Astral framework 1.38.0.0: sidebar lists in Astral's companion
  4. 1.6.0.0

    • Parts: a switch for all of QoL
    • Alerts: how many names a death alert lists
    • Readouts: text inset, gap after stat names, Server Info bar interval
    • Minimap: text padding, units on the frame rate
    • Co-tank: debuff icons and bar sizes down to 1
    • Bars: section line colour, combat texts, FPS and ping labels and thresholds
    • Bars: a Show for every button, menu buttons too
    • Bars: friends and free company text size, count rows only where they apply
    • Bars: sizes down to 1, zone width up to 3000, section lines as thick as the theme's HUD border
    • Binds: click slop, the ReAction warning can be turned off
    • Binds: plain right clicks use Appearance's click time
    • Cursor: switches for the copy and the put-back
    • Cursor: dot size, spark size, glow and brightness, a placed cast ring under windows
    • Enemy rings: range in duties
    • Scenario Guide: hide background art, marker size down to none, lower row pitch, click and text heights, any row width
    • Scenario Guide: Alignment works for the markers alone
    • Screen note: modifier key, padding, empty note hint, any edit box width
    • Screen note: font follows the theme's HUD font by default
    • Repair: items listed per card, card time, cards start minimized, reopen when gear breaks
    • Repair: wait before repairing automatically, threshold down to 0%
    • Repair: Low gear shows as off while repairing automatically
    • Repair: the confirm list fits its lines, gear window gaps follow the theme
  5. 1.5.0.0

    • Now named QoL, on Astral framework 1.37.0.0
    • Aliaser, Data Bars, Enemy Dots Melee Ring, Keep Mouse On Screen, Repair Helper, Scenario Guide Skin and Screen Note moved in
    • Plate Stack's focus and kick binds moved in
    • Each part has its own pages and a switch in the sidebar, the Parts page holds every switch
    • Every part off until turned on, the target arrow too
    • /qol <part> on|off|toggle, alias add, note edit, repair
    • Lock and unlock take the bars and the note too
    • Settings start clean

25 Oct 2026

  1. 1.4.1.0

    • Ping shared with Data Bars through Astral.Game 1.6.0.0
  2. 1.4.0.0

    • Targets: the game's target arrow and auto-attack mark hidden, on by default

24 Oct 2026

  1. 1.3.2.0

    • Ping keeps the game's server between echoes, looks again after a zone change
    • Ping retries every 30 s after two misses
  2. 1.3.1.0

    • The ping is measured every 3 seconds again, not back to back

23 Oct 2026

  1. 1.3.0.0

    • Colours follow the theme until set
    • Job colour switches are colour sources: Own, Accent, Job or Role
    • Alerts in the theme's HUD font, not its heading font
    • Alert text fits a short box too, fades follow Appearance's motion
    • Locked rows in place of Move on the Alerts, Readouts and Co-tank pages
    • Right click an unlocked window for its menu, Lock first
    • /qol unlock in place of /qol move
    • Readouts: background, border and padding
    • Readouts: the toggle key is kept from the game and ignored while typing
    • Stats rows: right click a tick for its default
    • Co-tank debuff icons scale with Appearance's scale
    • Minimap coordinates as the game's map shows them, the clock as 1:04 PM
    • Minimap text panel with the theme's HUD border and corners
    • Astral framework 1.30.0.0

22 Oct 2026

  1. 1.2.0.0

    • Text sizes follow the theme's text size
    • Outline and Shadow settings, the theme's unless set
    • Stats readout keeps its order, removed stats stay gone
    • Astral framework 1.29.0.0

20 Oct 2026

  1. 1.1.0.0

    • Co-tank bar: the other tank's health and enemy debuffs
  2. 1.0.1.0

    • minimap settings take effect
    • directions hide N, E, S and W, not the compass ring
    • a minimap part shown again comes back as the game had it

19 Oct 2026

  1. 1.0.0.1

    • Astral.Game 1.4.0.0: DelvUI's plate bar fill and cast bar read from its profile
  2. 1.0.0.0

    • Alerts for combat, deaths, actions ready, statuses, duty complete, level up, countdowns and ready checks, with sounds
    • Frame rate, ping and stats readouts; FPS and ping in the Server Info bar
    • Minimap parts hidden or shown on mouseover; zone, clock, position and FPS texts on it