Changelog
Every plugin's changes, newest first.
1 Nov 2026
Hotbars1.26.6.0
- Bars: a slot a file or loadout names is kept only when the game has it
- Bars: at most 64 bars, 4,096 slot sets and 1,024 key bindings
31 Oct 2026
Hotbars1.26.5.0
- Its own icon
30 Oct 2026
Hotbars1.26.4.0
- Settings: shorter names
- Astral framework 1.55.0.0: long setting names cut to their column, shown whole on hover
29 Oct 2026
Hotbars1.26.3.0
- Bars: a click on a bar's menu no longer reaches the slot under it
- Astral framework 1.54.0.0: menus stay off the bar or window that opened them, nested notes line up with their settings
Hotbars1.26.2.0
- Groups: the member rows fit the drag handle
- Astral framework 1.53.0.0: drag a list's three-dot handle to move an item
28 Oct 2026
Hotbars1.26.1.0
- Bars fetch their frame art and fonts once a bar
- A bar faded to nothing costs nothing until something shows it
- Keybind labels, drags from the game and key binding cost less
Hotbars1.26.0.0
- Bars with the game's frame can draw your own picture in its place
- Astral framework 1.46.0.0: icon pickers, Naowh's art comes with the framework
27 Oct 2026
Hotbars1.25.2.0
- Slot texts follow the screen height, slots the game's UI scale
- Astral framework 1.41.0.0: text and settings windows follow the screen height
26 Oct 2026
Hotbars1.25.1.0
- The Astral logo as its icon
Hotbars1.25.0.0
- General, Slots: dragged icon size and opacity, key size while binding
- General, Tooltips: gap from the bar
- General, Colours: how long the press mark shows
- Bars, Look: charges as pips
- Bars, Look: the game's cooldown wipe can be off under the game's frame
- Bars, Look: no border width or colour rows with no border
- Bars, Popup: when one that stays open closes, a ring's dead zone
- Bars, Popup: Rotation shows for a full ring too
- slot marks in the theme's glow width and selection colour
Hotbars1.24.0.0
- named Hotbars: the command is /hotbars, settings start fresh, astral framework 1.37.0.0
25 Oct 2026
Hotbars1.23.3.0
- Keybind, count and cooldown text shadows follow the theme's direction and spread
- Astral framework 1.34.0.0: text outline and shadow under Appearance, shadow direction and spread
Hotbars1.23.1.0
- Mouse button reads shared with Plate Stack through Astral.Game 1.8.0.0
23 Oct 2026
Hotbars1.23.0.0
- colours follow the theme unless set, ones you changed stay
- General, Colours: out of range, not enough MP and cannot be used in the theme's HUD colours
- General, Colours: hover and press colours from Own, Theme, Accent, Job or Role
- hover and press in the job's colour is now Job on both
- Bars, Look: combo highlight in the theme's glow colour, was gold
- Bars, Look: Cooldown shade is a colour, Border width the theme's unless set
- Bars, Text: texts in the theme's HUD text colour, keybinds and costs white
- Bars, Background: its own section, Background a percent, the theme's panel and corners
- Bars, Popup: Selection from Own, Accent, Job or Role
- Bars, When it shows: fade rows under the fade that is on, Fade in before Fade out
- a fading bar no longer shows while the mouse is over another window near it
- with Animations off or reduced motion, fades are instant and the press mark holds
- unlocked bars show the theme's plate and their name, were an accent box
- right click an unlocked bar for its menu, Lock first
- Bars, Position: right click resets a bar to the bottom centre
- toggle and popup key boxes: Esc keeps the key, X clears it
- key bindings also pause in group pose and while talking to an NPC
- Game HUD, Show: Never, In a party, targets, sanctuary, housing, flying, solo, alliance, All of these
- /hotbars lock and unlock say so in chat, other words print the usage
- Astral framework 1.30.0.0
22 Oct 2026
Hotbars1.22.0.0
- Bars, Text: outline follows the theme unless set, cooldown stays Thick
- Bars, Text: Shadow, the theme's unless set
- Astral framework 1.29.0.0
19 Oct 2026
Hotbars1.21.0.1
- Astral.Game 1.4.0.0: DelvUI's plate bar fill and cast bar read from its profile
Hotbars1.21.0.0
- Bars, Popup: a bar of your own slots shown only while its key is held, at the mouse or its place
- let go over a slot to use it; Stays open: a click uses it, Esc or the key again closes it
- a popup as a grid or a ring (radius, span, rotation); the ring picks the slot the mouse points to
- selection in the accent, the job's colour or its own
Hotbars1.20.0.0
- General, Colours: hover and press as a fill, a line or nothing, in their own colours or the job's
- General, Cooldowns: grey icons on cooldown, icon opacity on cooldown
Hotbars1.19.0.0
- General: hovering one fading bar shows them all
- Bars, When it shows: shown while Actions & Traits or the macros are open, shown while dragging
- Bars, When it shows: a toggle key that hides or shows the bars it is set on
Hotbars1.18.0.0
- Bars, Background: a backdrop behind a bar's slots, with colour, padding and a border line
Hotbars1.17.0.0
- Bars, Look: The game's cooldown wipe for square slots, with or without the game's frame
- the Ctrl+Click hint says multiple bars
- Astral framework 1.28.0.0: snap reach, resize edges and tooltip distance in screen pixels at any scale
Hotbars1.16.0.0
- key binding mode sets the game's own key for a slot of a bar of one of its ten hotbars, as its Keybind settings do
Hotbars1.15.0.0
- Keys for this character only: key bindings of its own for the character logged in, starting from the shared ones
Hotbars1.14.0.0
- Fade without a target, a fade of its own; hovering shows the bar
Hotbars1.13.0.0
- slot texts too wide for their slot end in "..." and keep clear of the slot's other texts
Hotbars1.12.0.0
- a hotbar turned on or off in the game's Character Configuration or HUD layout editor shows or hides its bar
18 Oct 2026
Hotbars1.11.0.0
- a pet hotbar Hotbars draws hides the game's own
- Only with a pet out, for any bar; on for a new pet hotbar
- pet actions show their icons
Hotbars1.10.0.0
- slot texts take the theme's HUD font; their Font row is now Size
Hotbars1.9.1.1
- Astral.Game 1.3.0.0: DelvUI's plate cast bar read from its profile
16 Oct 2026
Hotbars1.9.1.0
- the first run waits for the game's hotbars and copies them, no empty Bar 1
- a new or reset loadout copies the game's hotbars too
- Make bars like the game's reads hotbars a cutscene or the hidden UI hides
Hotbars1.9.0.0
- bars over the game's hotbars follow them: a hotbar moved in the HUD layout editor, by a layout switch or by Astral moves its bar
- the first run and Make bars like the game's take a hotbar as displayed by the HUD layout's record, as the game does
15 Oct 2026
Hotbars1.8.1.0
- the game's hotbars show and hide as the bars did once Hotbars is off
- a bar switched to the game's bar keeps showing
- Astral framework 1.26.1.0: the edge snapping gap is screen pixels at any scale
Hotbars1.8.0.0
- Combine is now Group, Uncombine Ungroup
- a group has rows and columns of its own
- a group's page lists its bars, moved up or down
- a new group takes the game's hotbars in order, then your own bars
- the Bars page says Ctrl+Click to select bars
- a bar's menu > settings switches Astral's open settings to that bar
- a new install starts with bars like the game's hotbars, hidden ones as hidden bars
- Make bars like the game's copies the game's hidden hotbars and the pet hotbar too
- no Slots choice: Add bar makes your own, Make bars like the game's the game's
- bars like the game's write their place, size and shape over the game's hotbars, so they stay put without Hotbars
- Astral framework 1.26.0.0: windows snap a few pixels in from the screen's edge
Hotbars1.7.0.0
- right click anywhere on a bar for its menu
- the menu has Lock slots, Lock bars, Key binding mode, Hide and the bar's settings
- the bar's settings come to the front on its page, in Astral too
- drags onto and off bars like the game's write the game's hotbars (they went to the PvP hotbars)
- a slot that cannot be written keeps its item
- Combine and Uncombine on the Bars page: several bars as one
- the game's tooltip no longer flashes at a fixed place first
- a tooltip beside the bar no longer lands on the bar for a frame
- icons sit inside the border, the game icon's own edge trimmed; Zoom cuts more on top
- hover, press and key binding marks fill inside the border
- the dragged icon is cut like the slots
- Astral framework 1.25.1.0: slot icons sit inside their border
14 Oct 2026
Hotbars1.6.0.0
- key binding mode works on bars that mirror the game's hotbars
- the slot a key binds to is marked on every bar
- key binding mode holds every key and click from the game while over a slot
- Shift, Ctrl and Alt held show on the slot until their key
- a mirror's slot shows Hotbars' key before the game's
Hotbars1.5.0.0
- bars picked with a row of buttons, several at once
- rows edit every picked bar, grey where they differ
- picked bars outlined on screen
- When it shows sits right under the bar's name
- Position can unlock the bars to move them
- costs never show 0
- game hotbar keys named right, mouse buttons too
- tooltip names keys in full
- key binding mode marks the slot being bound
- out of range shows on the icon by default
- tooltip kind off by default
- Game HUD elements in two columns
- Astral framework 1.25.0.0: pick buttons and mixed rows for editing several things at once
Hotbars1.4.2.0
- the game's bar shows though "Hide hotbar" is ticked for it
- Game HUD elements one row each, Show in a menu
- a warning while HoverHotbars is loaded
Hotbars1.4.1.0
- bars show in Astral's layout studio by name
- Astral framework 1.24.0.0: settings pages and placed windows listed for Astral
Hotbars1.4.0.0
- a bar can be the game's own: hidden until hovered with the bar's fade and Show settings, keybinds and drops stay the game's
- Game HUD: the job gauge, the main menu, the cross hotbar and the other HUD elements hidden until hovered, each with its Show block
- the game's hotbars are hidden through the framework's addon arbiter: no fight with Chat or Astral over one element
- profiles are loadouts in the framework's settings manager, per character, job and role, shared as text; the Profiles page goes
- slots drawn by the framework's HUD widgets; the game's cooldown wipe for square slots
- key names from the keyboard layout
- Astral framework 1.23.0.0: one font search order for every plugin; HUD colours and sizes under Appearance
Hotbars1.3.1.0
- Charges read as Dalamud 15.0.3.7 names them
- Astral framework 1.22.0.0: the newest framework loaded polls the style files and skins Dalamud for all
11 Oct 2026
Hotbars1.3.0.0
- "Lock bars" at the top of the settings and a lock in their header
- fade in and fade out times, a smooth or even curve, how near the mouse shows a bar, shown in combat or with a target
- the mouse shows a click-through bar that fades
- with slots locked, something dragged onto a slot asks before it is added or replaces what is there
- tooltips in the game's style or the simplified one, with a delay; the simplified one picks its lines and place
- bars may hang past the screen's edge
- bars like the game's keep the game's place past the screen's edge, and move the bars already showing those hotbars
Hotbars1.2.0.0
- the slot whose action is being cast or queued is marked
- a key stays the game's while its bar is off, filtered out by job or in another profile; a key binds once per profile
- a slot picked up on another page goes back to that page
- a drag from the game's windows let go over a bar never reaches the game as a drop on nothing
- each text's style settings apart from the others'
- click-through bars take keys in key binding mode and leave drags to the game's windows under them
- the game's frame on other shapes draws a line
- slot texts drawn after the icons, cheaper
- "Reset position"
Hotbars1.1.1.0
- slots read their state from the game a third as often, the cooldown sweep still every frame
Hotbars1.1.0.0
- the game's pet hotbar as a bar
- a slot dropped on one of the game's hotbars swaps with it
- bars like the game's hotbars in one click
- copy another bar's look
Hotbars1.0.0.0
- first release
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